Fiends

• Ability Score Increase. Your Charisma score increases by 2, another ability score increases by 1

• Size. Fiends are about the same size and build as humans. Your size is Medium.

• Speed. Your base walking speed is 30 feet.

• Superior Darkvision. Accustomed to life underground, you have superior vision in dark and dim conditions. You can see in dim light within 120 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

• Sunlight Sensitivity. You have disadvantage on Attack rolls and Wisdom (Perception) checks that rely on sight when you, the target of your attack, or whatever you are trying to perceive is in direct sunlight.

• Celestial Renegade. You are vulnerable to Radiant damage. Also you are unable to benefit from spells from a Celestial warlock or be a Celestial Warlock.

• Devil Sight. Magical darkness does not impeded your darkvision.

• Hellish Immunity. You have immunity to fire damage.

• Magic Resistance. You have an advantage on saving throws against spells and other magical effects.

• Infernal Magic. You know a cantrip from the list below. Once you reach 3rd level, you know and can cast a spell from the list below once as a 2nd-level spell. Once you reach 5th level, you can also know and cast the spell from the list below once as a 3rd level spell. You must finish a long rest to cast these spells again with this trait. Charisma is your spellcasting ability for these spells.

• Languages. You can speak, read, and write Common and Infernal.